Disabling Client Connection Logs in Compiled Versions #71

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opened 2025-04-19 00:41:19 +08:00 by zhenzhenlaila · 3 comments
zhenzhenlaila commented 2025-04-19 00:41:19 +08:00 (Migrated from github.com)

Could you confirm whether it's possible to implement client-side connection log deletion? When using your compiler, I need the compiled version to avoid storing any connection logs locally.

Could you confirm whether it's possible to implement client-side connection log deletion? When using your compiler, I need the compiled version to avoid storing any connection logs locally.
bryangerlach commented 2025-04-19 01:33:27 +08:00 (Migrated from github.com)

I would assume that it would be possible, but it would require editing the rustdesk client source code. What would be the purpose of disabling logging?

I would assume that it would be possible, but it would require editing the rustdesk client source code. What would be the purpose of disabling logging?
zhenzhenlaila commented 2025-04-19 09:40:48 +08:00 (Migrated from github.com)

I'm currently using RustDesk strictly within our internal network for IT operations. The software stores logs on end-users' devices, which risks exposing IT staff's operational details. Other contributors in the RustDesk community have repeatedly requested disabling local logs. If the official team can't implement this for security or other reasons, I’d like to see an option that lets users freely choose features they need.

I'm currently using RustDesk strictly within our internal network for IT operations. The software stores logs on end-users' devices, which risks exposing IT staff's operational details. Other contributors in the RustDesk community have repeatedly requested disabling local logs. If the official team can't implement this for security or other reasons, I’d like to see an option that lets users freely choose features they need.
bryangerlach commented 2025-04-19 09:45:51 +08:00 (Migrated from github.com)

It would be a matter of finding where the logs are created in the rustdesk client source code, then removing that code before building the client. It might not be very difficult to implement, but it is definitely a low priority for me.

It would be a matter of finding where the logs are created in the rustdesk client source code, then removing that code before building the client. It might not be very difficult to implement, but it is definitely a low priority for me.
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Reference: 3344/rdgen#71